Latest Activity

Heather Chirtea posted a discussion
11 hours ago
Profile Icon via Twitter
RT @GLIEorg: We've created an Educators' Guide to GLIE's Tools to help all #education establishments facilitate independent, creative #remo
TwitterFriday · Reply · Retweet
Profile Icon via Twitter
RT @hsingmaster: Next week, join us for #Globaledchat with @jdeborahklein! Thursday, January 21 at 8pmET/5pmPT #teachsdgs #globaled #global
TwitterFriday · Reply · Retweet
Profile Icon via Twitter
Learn more about a new, free social entrepreneurship course and community from our friends at @takingitglobal!… https://t.co/CPowKLaPG3
TwitterThursday · Reply · Retweet
Profile Icon via Twitter
RT @CBSThisMorning: Familiar faces like Elmo on @SesameStreet have been a source of calm for young children during this time. @MegOliver a…
TwitterThursday · Reply · Retweet

CO-CHAIR
Lucy Gray's discussion was featured
Thursday

CO-CHAIR
Lucy Gray posted a discussion
Thursday
Profile Icon via Twitter
RT @WBedutech: ✍️🏾 Post your questions below! On Thursday, @JaimeSaavedra22 @avantgame and @rhawkins are hosting a webinar about EVOKE, a…
TwitterDec 15, 2020 · Reply · Retweet

Implementing Augmented Reality in Learning

 In today’s world, technology has become a crucial part of our lives. It has changed how people think and apply knowledge. One of the newest developing technologies is augmented reality (AR), which can be applied to computers, tablets, and smartphones. AR affords the ability to overlay images, text, video, and audio components onto existing images or space. AR technology has gained a following in the educational market for its ability to bridge gaps and bring a more tangible approach to learning. Learner-centered activities are enhanced by the incorporation of virtual and real-world experience. AR has the potential to change education to become more efficient in the same way that computers and Internet have.

AR educational programs are learner-centered and related to learner interests. It allows learners to explore the world in an interactive way. Constructivism also encourages learners to work collaboratively, and AR provides learners the opportunity to do this in a traditional school setting as well as in distance education. Dunleavy, Dede, and Mitchell (2009) believed that the engagement of the learner as well as their identity as a learner is formed by participating in collaborative groups and communities. Constructivism has also changed the role of the educator to become a facilitator, where the responsibility to organize, synthesize, and analyze content information is in the hands of the learner (DeLucia, Francese, Passero, & Tortoza, 2012).

AR allows flexibility in use that is attractive to education. AR technology can be utilized through a variety of mediums including desktops, mobile devices, and smartphones. The technology is portable and adaptable to a variety of scenarios. AR can be used to enhance content and instruction within the traditional classroom, supplement instruction in the special education classroom, extend content into the world outside the classroom, and be combined with other technologies to enrich their individual applications.

 

Views: 69

Comment

You need to be a member of The Global Education Conference Network to add comments!

Join The Global Education Conference Network

© 2021   Created by Lucy Gray.   Powered by

Badges  |  Report an Issue  |  Terms of Service