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(she/her) I'm a critical, feminist teaching librarian who actively pursues open pedagogy as a student advocate. Game-based learning, specifically gamification and serious games, grounded in constructivism and self-determination theory guide my practice. I received my Master of Library and Information Science from University of Maryland (UMD), College Park and my Bachelor of Arts in Secondary English Education from Purdue University. As a UMD Libraries Research & Teaching Fellow, I collaborated with the Architecture Librarian to introduce feminist assessment of information literacy instruction in a large, lecture-style classroom with 100+ students. Results were shared as a poster presentation at LOEX 2019.
My professional interests intertwine with my oldest sibling identity, board and video games passion, and rural Midwesterner experiences. Specifically, I strive to promote curiosity by play, celebrate failures through design thinking, center students in participatory design, and foster inclusivity with cultural humility. Learn on, game long, and prosper!